![]() | ![]() | |
![]() |
|
|
#1 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
Just some of my stuff.....
Just posting a few things to get started... Let me know what you think.
![]() ![]() ![]() ![]() more laterish..... |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
And a few more...
![]() ![]()
|
|
|
|
|
|
#3 |
|
Haiku artist
Join Date: Jul 2002
Location: evansville, IN USA
Posts: 200
![]() |
I dig your style and concepts. Only obvious thing to point out would be using straight edges for your perspective work, buildings, shelves, etc...
|
|
|
|
|
|
#4 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
Thanks for the post. Actually, the loose stuff is just a style I use. I'll post some tight perspective work later!
|
|
|
|
|
|
#5 |
|
Pinker
Join Date: Apr 2008
Location: Lacey, WA
Posts: 57
![]() |
Brad, some really original work here. I agree with using a straightedge for your perspective, but at the same time, what you have going can work with the particular style you have.
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
Here's a few perspective shots, I'll post more later. These are the only ones that I have uploaded. The penciled house I actually did about 18 years ago. It was the house that my son was born in. (He's 21 now) Thanks for the comments!
![]() ![]() ![]()
|
|
|
|
|
|
#7 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
A few more...
![]() ![]() ![]() ![]()
|
|
|
|
|
|
#8 |
|
Formally Known As Dismas
Join Date: Aug 2002
Location: Madchester
Posts: 3,589
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
There's some mad detail going on, especially in the second piece.
I'll agrew with the other guys on the straight edge for perpective work. While I recognise that for the more surreal stuff you deliberately warped it, it's still worth breaking out a french curve or flexible rule. Also, for the traditional perspective work it still looks like the inking was free-handed. You've obviously got your own identity going on with your art which is brilliant considering the amount of cloning that goes on in comics, just keep an eye on those little bits that take away from your work. Gav
__________________
Follow me on Facebook! Follow me on Twitter! Follow me on Deviant Art! Follow me on MySpace! |
|
|
|
|
|
#9 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
Much thanks for the input, sir!
|
|
|
|
|
|
#10 |
|
Registered User
Join Date: Dec 2010
Location: Chattanooga, TN
Posts: 41
![]() |
This is a prismacolor I recently did for class.
![]() It looks a little cloudy on the scan. I've got a few more I'll post later, it's just that they are oversized and I have to piece them back together in PS after I scan them. This one I scanned at school. On a side note, I've gotten a job as a graphic designer after a year in school. Not to shabby for a 42 year old dude, if I do say so myself. If any of you guys out there think you're too old for following your dreams, if I can do it, anyone can! |
|
|
|
|
|
#11 |
|
cheeseisgood1981
Join Date: Jun 2008
Location: Up in ya
Posts: 1,616
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Very weird and cool style, has a kind of Sam Kieth feel to it, which is high praise.
|
|
|
|
|
|
#12 |
|
All Powerful Wizard
Join Date: Jul 2002
Location: Texas
Posts: 4,501
![]() ![]() ![]() ![]() |
It looks like you really know what you are doing when you have reference in front of you but you seem to have a hard time applying those same concepts into your comic art. Yes, it has style, but it also shows a lack of refinement and understanding of the basics you so easily rep out everyday when you have a picture of it in front of you. For instance, The prisma piece has oranges and blue to add to the hue of the scales(it is a beautiful piece. You did a phenomenal job) yet you forget to add that color understanding to your comic work. It ends up looking off color and a bit sloppy unfortunately. Another thing that readily kills the momentum and coolness of your comic related work has to do with perspectives and lightsources. Its very important to choose a lightsource and stick with it. Your anatomy doesn't look too shabby and your proportions are generally balanced(a hard thing to do for most, good job).
Looks like you have the chops to do what needs to be done and an artistic understanding to apply what you see so for now, I would suggest using light reference in your comic work until you can see it yourself on a regular basis. I like what I see and I'm sure I will like it more in a year or two as you continue to grow. Good work and good luck. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|